Update - Lots of new moves, and some sounds!
  1. adjusted turning system so when sprinting turning more than 45 degrees in a single frame triggers slide
  2. adjusted crate pick up position and killed a bug with catching the crate you are throwing in air.
  3. adjusted super punch (it's amazing now)
  4. running and tapping jump will jump without planning the jump arc*
  5. standing and tapping jump is evade
  6. standing and holding jump brings up jump arc and builds it up.
  7. block lowers arc and if held cancels jump if release while arc is gone.
  8. releasing applies the jump,


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