Update - Lots of new moves, and some sounds!
Read MorePower Punch, Evade, and initial Jump infrastructure in
Read MoreThe mad canibale Gang is ready to rumble. Try to get rid of them, before they eat you alive!
Read MoreAgents now play dizzy, and struggle while carried, Player sprint animation is in, Player can throw dizzy agents, Agents will path find around agents that are on their team.
Read MoreAgents can now navigate, attack, block, and most importantly .... Die.
Read MoreHitText. hitSound, hit Limiter, and new rig and new animations
Read MoreToday I added Duck, Block, and Sprint
Read MoreMack learns how to run and walk... end he is pretty good at it.
Read MoreCongratulations to the winners of the BGMC 24!
Read Morewe could´ve done better - we will, stay tuned ;)
05/02/2017The entry has been submitted along 10 other games, still a little sad that we were not able to implement everything we wanted to, but still very happy that we were able to achieve so much in such a short amount of time. We can´t await the official results, wish us good luck guys! In case you have not voted yet: https://blenderartists.org/forum/showthread.php?420757-BGMC-24-Vote-for-your-favorite-game!
04/24/2017The initial project starts as an entry for the annual Blender Game Making Contest. Jacob Merril as Lead Programmer of the Project, Konrad Dakowicz as the Lead Artist. We have one week to accomplish this task!
04/16/2017